How to do fatalities in "Mortal Kombat" (Mortal Kombat)?

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How to do fatalities in "Mortal Kombat" (Mortal Kombat)?

Probably, there is no person in the modern world who wouldDid not know about the game "Mortal Kombat" (Mortal Kombat). This famous fighting game has sunk in many people's hearts since childhood, when it started to be released in 1992. The game is a fighting game in which the deadly battles of different characters with each other occur. Each character has not only his own story, but also his own reasons to participate in battles, which indicates the quality and thoroughness of the game. In addition, each character has the ability to do Fatality.

Fatalities - this is the final action against the alreadydefeated enemy who is in an unconscious state. The combination is executed at the end of the last round of the match, pre-accompanied by a shout "Finish Him" ​​or "Finish Her".

The latest version of Mortal Kombat 9 was released onPlaystation 3 and on the Xbox 360 in 2011. Below is the list of commands required to perform the fatalities of each character for this version of the game. Keep in mind that the buttons for the Xbox 360 and Playstation 3 are different.

  • On the Xbox 360: X, Y, B, A;
  • On the Playstation 3: ◻, Δ, O, X.

Baraka

  • Fatality 1: ← → ↓ → (◻ or X), near;
  • Fatality 2: →→ ↓↓ (X or A) near;
  • Fatality level: ↓↓↓↓ (X or A);
  • Babality: → ← → (O or B) jump.

Cyber ​​Sub-Zero

  • Fatality 1: ↓ ← ↓ → (Δ or Y) in the jump;
  • Fatality 2: ↓↓ ← ↓ (◻ or X) jump;
  • Fatality level: ↓↓ ↑ + Block;
  • Babality: ↓ ← → + Block, jump.

Cyrax

  • Fatality 1: ↓ ← ↓ → (Δ or Y) jump;
  • Fatality 2: ← ↓ ← → (◻ or X) jump;
  • Fatality level: ↓ ↑ + Block;
  • Babality: ↓ → ← (Δ or Y) jump.

Ermac

  • Fatality 1: ↓ ↑ ↓↓ + Block, jump;
  • Fatality 2: → ← → ↓ (O or B), jump;
  • Fatality level: ↓ ↓ ↓↓ (X or A);
  • Babality: ↓↓ ← ↓ (Δ or Y) jump.

Jade

  • Fatality 1: ↑↑ ↓ → (◻ or X);
  • Fatality 2: ← ↓ ← ↓ (O or B) near;
  • Fatality level: ← → ↓ + Block;
  • Babality: ↓↓ → ↓ (O or B) jump.

Jax

  • Fatality 1: ← → ←pose (Δ or Y) closely;
  • Fatality 2: →→ ← ↓ (X or A) near;
  • Fatality level: ↓ → ↓ (◻ or X);
  • Babality: ↓↓↓ (X or A) jump.

Johnny Cage

  • Fatality 1: →→ ← ↓ (X or A) is close;
  • Fatality 2: ↓ → ↓ → (O or B) near;
  • Fatality level: ↓ ← → Block;
  • Babality: → ← → (O or B).

Kabal

  • Fatality 1: ← → ← → (◻ or X) near;
  • Fatality 2: ↓↓ ← → + Block, near;
  • Fatality level: ↓↓ (O or B);
  • Babality: → ↓ ← (X or A) jump.

Kano

  • Fatality 1: ← ↓ ← → (◻ or X) near;
  • Fatality 2: ↓↓ → ← (O or B) near;
  • Fatality level: ↑↑ ← (X or A);
  • Babality: →→ ↓↓ (X or A) jump.

Kitana

  • Fatality 1: ↓↓ ← → (Δ or Y) near;
  • Fatality 2: → ↓ → ← (X or A) near;
  • Fatality level: → ↓↓ (X or A);
  • Babality: → ↓ → (O or B) jump.

Kung Lao

  • Fatality 1: ← →→ ← (Δ or Y) near;
  • Fatality 2: ↓↓ → ← (◻ or X) near;
  • Fatality level: ↓ → ↓ (X or A);
  • Babality: ↓ → ↓ (Δ or Y).

Liu Kang

  • Fatality 1: → ← ↓↓ (X or A) near;
  • Fatality 2: ↓↓ → ↓ (O or B) jump;
  • Fatality level: ↓ → ← (X or A);
  • Babality: ↓↓↓ (O or B) jump.

Mileena

  • Fatality 1: ← → ← → (Δ or Y) jump;
  • Fatality 2: ← → ← ↓ (X or A) jump;
  • Fatality level: ↓↓↓ (◻ or X);
  • Babality: ↓↓ → ← (Δ or Y) jump.

Nightwolf

  • Fatality 1: ↓ → ↓ ← (O or B) jump;
  • Fatality 2: ↓↓ → ← (◻ or X) near;
  • Fatality level: ↓↓↓ + Block;
  • Babality: → ← → ← (◻ or X) jump.

Noob Saibot

  • Fatality 1: ← → ← ↓ (O or B) jump;
  • Fatality 2: ↓↓ ← ↓ + Block, jump;
  • Fatality level: → ↓ → + Block;
  • Babality: → ↑ → (◻ or X) jump.

Quan Chi

  • Fatality 1: →→ ↓↓ (◻ or X) near;
  • Fatality 2: ↓ → ↓ → (O or B) near;
  • Fatality level: ← → ↓ (Δ or Y);
  • Babality: → ↓ ← (Δ or Y) jump.

Raiden

  • Fatality 1: ↓ → ↓ → (◻ or X) jump;
  • Fatality 2: ← →→ ↓ (O or B) near;
  • Fatality level: ↓↓↓ (Δ or Y);
  • Babality: ↓ ← ↓ (O or B) jump.

Reptile

  • Fatality 1: →→ ↓ ↑ (X or A) near;
  • Fatality 2: ↓↓ → ← (◻ or X) near;
  • Fatality 3 special: ← ‡ ↓ → Block, jump;
  • Fatality level: → ↓↓ + Block;
  • Babality: ← → ← ↓ (X or A) jump.

Scorpion

  • Fatality 1: → ↓ → (Δ or Y) near;
  • Fatality 2: ← → ← (X or A) near;
  • Fatality special: ↓ ↑↑ (Δ or Y) jump;
  • Fatality level: → ↑↑ (◻ or X);
  • Babality: ↓ ← → ↓ (Δ or Y) jump.

Sector

  • Fatality 1: → ↓ ← → (X or A);
  • Fatality 2: ↓↓ → ← (◻ or X);
  • Fatality level: ↓ → ↓ + block;
  • Babality: ← ↓↓↓ (O or B) jump.

Shang Tsung

  • Fatality 1: ← ↓ → (X or A) is close;
  • Fatality 2: ↓↓ ← ↓ (Δ or Y) jump;
  • Fatality level: ↑↑ ← (◻ or X);
  • Babality: ↓ ← ↓ (X or A) jump.

Sheeva

  • Fatality 1: → ↓↓ → (◻ or X) near;
  • Fatality 2: → ← → ← (O or B) near;
  • Fatality level: ↓↓↓↓ (◻ or X);
  • Babality: ↓↓↓ ← (O or B) jump.

Sindel

  • Fatality 1: ← → ↓ → (◻ or X) near;
  • Fatality 2: ← → ↑ (Δ or Y) near;
  • Fatality level: ↓↓↓ (◻ or X);
  • Babality: ↓↓↓ ↑, jump.

Smoke

  • Fatality 1: ← → ← → (◻ or X);
  • Fatality 2: ←‡ ↓ → (Δ or Y);
  • Fatality level: → ↑↑ (◻ or X);
  • Babality: ↓ ← ↓ → ↓, jump.

Sonya Blade

  • Fatality 1: ↓↓ ← → (◻ or X);
  • Fatality 2: ↓ ← → ← (O or B);
  • Fatality level: ← → ↓ (Δ or Y);
  • Babality: ↓↓ → (X or A).

Stryker

  • Fatality 1: → ↓ → (X or A);
  • Fatality 2: ↓ → ↓ → + block, near;
  • Fatality level: → ↑↑ (O or B);
  • Babality: ↓ → ↓ ← (Δ or Y).

Sub-Zero

  • Fatality 1: ← → ↓ → (O or B);
  • Fatality 2: ↓ ← ↓ → (Δ or Y);
  • Fatality special: → ↓ → (Δ or Y);
  • Fatality level: → ↓ ← (Δ or Y);
  • Babality: ↓ ← ↓ (O or B).

Kratos

  • Fatality 1: ↓↓ ← → (Δ or Y);
  • Fatality 2: ↓ ← ↓ ← (◻ or X);
  • Fatality level: ↓↓↓ (X or A);
  • Babality: ↓ → ← (Δ or Y).

Freddy Krueger

  • Fatality 1: ← → ↓↓ (X);
  • Fatality 2: ↓ ↑ → ← (Y);
  • Fatality level: → ↓↓ (A) near;
  • Babality: ← → ↓ (X).

Kenshi:

  • Fatality 1: ↑ ↓ ↑ ↓ (O or B);
  • Fatality 2: ← → ↓ → (Δ or);
  • Fatality level: ↓ ← ↓ (◻ or);
  • Babality: ↓ → ↓ () near.

Rain

  • Fatality 1: ← → ↓ ← (Δ or B);
  • Fatality 2: ↑ ↓ ← → (Δ or Y);
  • Fatality level: → ↓ → (O or B);
  • Babality: ← ↓ → (◻ or X).

Scarlet

  • Fatality 1: ↓ ← ↓↓ + block, close;
  • Fatality 2: → ← ↓↓ (B);
  • Fatality level: → ← → (X) near;
  • Babality: ↓ ← ↓ → (Y).

Remember that when you press the "Jump"you need to hold down the "Block" button so that your character does not bounce. Combinations are given from the situation when you are to the left of your opponent. If you are on the right, accordingly, the directions will change.

The above combinations are suitable for consolesPlaystation 3 and Xbox 360. However, if you play on a PC, the required combinations may differ depending on which keyboard keys are assigned to a particular hit. You can find out this in the game settings: Options-> Keyboard. All combinations of blows and fatalities you can also look at the menu of the game itself during pause.

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